, , , , , , , , , , ,

Title: Hidden Expedition : Smithsonian Castle
Edition: Collector’s
By: Eipix Entertainment
Played with: Mewtwo and Munchlax
Difficulty level:
Rated: 9/10
Started: February 20th, 2015
Finished: February 20th, 2015
Duration: ~5 hours

February 20th, 2015 

Hello from the past there everybody!
How are you all faring? To celebrate our trio coming back together (temporarily) before March Break (that’s right, our school has a really weird sense of time and makes sure our March break never coincides with other schools’), MewtwoMunchlax and I have decided to play a game!

This is the eighth installment of the series of Hidden Expedition, which I hadn’t even started yet [so we start with the 8th game, haha], and while I couldn’t possibly understand the nods to the previous games, the three of us thoroughly enjoyed the game.

The concept of the Smithsonian Castle reminds me a lot of the movie: Night at the Museum, just because in one of the installments of the series (I think it’s the second movie), the night guard actually went into the Smithsonian museum, but this one also adds into the mix the whole idea of time travelling [although, as we’ve mentioned before in terms of any story revolving around time-travelling, there can be plot holes and cliches that you cannot avoid; and this applies here in the game], which is interesting to explore. As far as I understand, our detective is a member of an organization called: H.E.L.P. and we are tasked with studying the recent… break in or rather an anomaly at the castle/museum [and obviously, there was going to be a lot of cliches about the game, even the short bonus chapter had that].

A lot of the voices used by the voice actors were… almost annoying, especially the machine/holograms that were used as guides, but otherwise, I have nothing else to say about that. The soundtrack was also pretty nice, and I quite, as usual, enjoyed the scenery that the game proposes. The visual arts were so very detailed, it’s quite impressive!

The puzzles and the hidden object boards were what stole the show – and that’s what it’s supposed to be like, isn’t it, since it’s a Hidden Object Game! There was an endless supply of variety of boards as well as puzzles!! Some of them were pretty tough and it took the three of us a while to figure out how to solve them (that’s what makes games fun!)!

All right people!
I’m going to be leaving now!
I’ll see you all next month for another HOG!
Or maybe later this week for a weekly post maybe (if I still have time for those when you read this)
Or maybe next week, for one of the monthlies!
✧(  ु•⌄• )◞◟( •⌄• ू )✧ Ponyta’s out ✧(  ु•⌄• )◞◟( •⌄• ू )✧